Today Mateusz Pusz met with Kevin Carpenter and discussed upcoming Mateusz's C++ concepts class and a lecture on Physical Units library on CppCon 2020. Mateusz also shared some software and hardware related tips on providing quality online training.
In the previous part of this article, I described 5 points to provide a great user experience during live online training. In this post, I will share some technical details and logistics recommendations essential to consider in the online form of training delivery.
COVID-19 turned the world we knew upside down. It affected many people, countries, and industries. Among others, the life of a trainer has changed a lot too. In the new reality, where everyone works from home, it is impossible to organize regular face-to-face training for engineers. The only solution for many of us was to add live online training to our offer.
Initially, most of the trainers and engineers did not have much experience with this form of training delivery, but with time we learned and got better in it. The world pushes hard now to "unfreeze" after a long period of isolation and to return to full production bandwidth. However, it seems that remote work for many IT corporations will remain a popular option for many months, or even years, to come. This is why we can expect that live online training will stay with us for a longer time. In this post, I would like to share what I learned in this subject through the last months. I will also refer to the outcome from the feedback I got from online training participants in a post-training questionnaire.
Last week Jason Turner, Nicolai Josuttis, Rainer Grimm, Klaus Iglberger, and Mateusz Pusz met with the hosts of cpp.chat to talk about why training is valuable and to explain the particular challenges of such a profession in the days of social distancing.